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Form Editor - TabWidget Help

A tab control provides a tab bar and a “page area” that is used to display pages related to each tab. Each tab is associated with a different control (called a page). Only the current page is shown in the page area; all the other pages are hidden. The user can show a different page by clicking on its tab.

Form Editor - TabWidget


Form Editor - TabWidget Properties

  • Name – The name of the control.


  • Auto Fill Background – This property holds whether the control background is filled automatically.
  • Enabled – Defines whether the control is enabled or not.
  • Font – This property holds the font currently set for the control. The default depends on the system environment.
  • Palette – This property describes the control's palette.

The palette is used by the control's style when rendering. The color roles from this palette are combined with the control's default palette to form the control's final palette. The default depends on the system environment and may be different on different platforms. Control propagates explicit palette roles from parent to child. If you assign a brush or color to a specific role on a palette, that role will propagate to all the control's children, overriding any system defaults for that role.

  • Tooltip – The tooltip text.

Layout Item

  • Alignment – Defines both the horizontal and vertical alignment.
  • Expand Horizontal – If ON the control is expanded horizontally.
  • Expand Vertical – If ON the control is expanded vertically.


  • Width – The width of the control.
  • Height – The height of the control.


Form Editor - TabWidget Signals


  • currentChanged( index ) – This signal is emitted whenever the current page index changes. The new index is passed in a first argument.


  • customMenuRequested – This signal is emitted when the user has requested a context menu on the control.
  • windowIconChanged – This signal is emitted when the window's icon has changed.
  • windowTitleChanged( title ) – This signal is emitted when the window's title has changed, with the new title as an argument.


  • created – This signal is emitted after the object is created.
  • destroyed – This signal is emitted immediately before the object is destroyed, and can not be blocked. All the objects's children are destroyed immediately after this signal is emitted.
  • needUpdate – This signal is emitted when the control needs to be updated, for example, on the change of the current record.
  • objectNameChanged( objectName ) – This signal is emitted after the object's name has been changed, with the new object name passed as an argument.